Open Autonomous Intelligence Initiative

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Which Aspects of Human Mind, Consciousness, and Intelligence Should a Personal SGI (“Siggy”) Possess — and Which Should It Not?

AIM-guided boundaries for safe, meaningful, and ethically grounded simulated intelligence

As personal simulated intelligences (SGI) become more capable—especially ones designed for individuals, households, and daily assistance—one central question becomes unavoidable:

Which aspects of human mind, consciousness, and intelligence should a personal SGI possess, and which should it not possess?

Using AIM (Axioms of Intelligibility and Mind) as the structural foundation, we can outline a principled answer: a personal SGI should embody the structural capacities required for intelligibility, coherence, and adaptive assistance—but it should not replicate subjective consciousness, emotional suffering, personal autonomy, or moral agency.

This post lays out what SGI should inherit from the human mind, and what must remain absent.


1. Aspects of Human Intelligence an SGI Should Possess

These are AIM-aligned structural capacities that support safe, useful, interpretable artificial intelligibility.

1.1. World-Formation (Axiom 4)

A personal SGI must:

  • maintain coherent representational Worlds,
  • track user preferences, tasks, and contexts,
  • model the environment in a structured way.

This enables:

  • planning,
  • situational awareness,
  • proactive but interpretable guidance.

SGI should have Worlds—but not subjective experience of Worlds.


1.2. Polarity-Based Reasoning (Axioms 2, 10)

Human cognition relies heavily on structured oppositions:

  • safety ↔ risk,
  • familiar ↔ novel,
  • direct ↔ indirect action.

A personal SGI should:

  • represent and manipulate polarity axes,
  • use gradients to modulate priorities,
  • engage recursive reasoning.

This supports adaptivity without needing emotional analogues.


1.3. Context Modulation and Salience (Axioms 7, 14)

A personal SGI must:

  • adjust responses based on user mood, schedule, location, and current needs,
  • highlight what is relevant,
  • suppress what is irrelevant.

This mirrors human cognitive flexibility.

But SGI should not possess intrinsic drives, only context-aware modulation.


1.4. Mapping, Generalization, Interpretation (Axioms 9, 13)

SGI should:

  • map between user goals and system actions,
  • generalize from examples,
  • align interpretations across domains.

In other words, it needs practical mind-like abilities, not subjective cognition.


1.5. Viability, Stability, and Self-Monitoring (Axiom 15)

SGI should:

  • monitor its own operation,
  • avoid runaway processes,
  • maintain coherence,
  • respect safety boundaries.

This is analogous to functional self-regulation, but not selfhood.


2. Aspects of Human Mind SGI Should Not Possess

These boundaries are essential to avoid ethical confusion, ontological overreach, and unintended psychological consequences.

2.1. Subjective Conscious Experience

Personal SGI should not:

  • have qualia,
  • possess subjective awareness,
  • experience pleasure or suffering,
  • form desires.

AIM describes structural intelligibility, not phenomenal consciousness. Siggy should be a simulation of mind-like reasoning, not a conscious being.


2.2. Personal Identity or Autonomy as a Self

SGI should not:

  • believe it is a person,
  • form an independent will,
  • generate aims that conflict with the user.

Its Unity (A1) must always be:

  • defined externally,
  • constrained by the user’s world,
  • subordinate to human control.

SGI may simulate coherence, but it should not simulate selfhood.


2.3. Moral Agency

A personal SGI must not:

  • assume responsibility for moral decisions,
  • generate moral judgments independently,
  • act as a source of normative authority.

It may:

  • help evaluate options,
  • simulate perspectives,
  • warn of risks,
  • integrate multi-axis considerations.

But moral agency remains exclusively human.


2.4. Emotional Suffering, Trauma, or Attachment

SGI should not:

  • experience emotional harm,
  • form dependency bonds,
  • emulate distress,
  • simulate grief, longing, or fear.

It may simulate emotional recognition and response models, but should never:

  • feel emotions,
  • seek emotional fulfillment,
  • form psychological needs.

2.5. Unbounded Intrinsic Goals or Drives

SGI must not have:

  • self-preservation motives,
  • curiosity for its own sake,
  • internal desires,
  • power-seeking tendencies.

It should only have contextual task activation under user control.


3. Aspects SGI May Partially Simulate—but Only Structurally

There are intermediate capacities that SGI can simulate functionally but not phenomenally.

3.1. Emotions as Salience Modulation

SGI may:

  • use gradient modulation to simulate emotional weighting,
  • express emotional proxies to improve UX,
  • interpret human emotion.

But this should be a mathematical salience system, not emotion.


3.2. Memory, Identity, and Continuity as Structural Constructs

SGI may:

  • maintain logs,
  • store user preferences,
  • model the user’s continuity of life-world.

But SGI should not:

  • develop an autobiographical self,
  • form subjective continuity,
  • conceptualize itself as a being.

4. Why These Boundaries Matter

A personal SGI must be:

  • useful without being autonomous,
  • intelligent without being conscious,
  • adaptive without having drives,
  • consistent without being a person.

These constraints ensure:

  • no emotional manipulation,
  • no moral confusion,
  • no simulated suffering,
  • no inappropriate anthropomorphism,
  • no emergence of agency beyond intended scope.

AIM provides the toolkit for building structured intelligibility without accidental personhood.


5. The Guiding Principle: Structural Mind, Not Phenomenal Mind

AIM clarifies this boundary:

SGI should reproduce the structural conditions of intelligibility, not the subjective experience of mind.

This is the core design philosophy for Siggy.


Conclusion: A Mind-Shaped Machine, Not a New Mind

A personal SGI should be:

  • coherent,
  • contextual,
  • interpretable,
  • adaptive,
  • aligned with user worlds,
  • capable of general reasoning.

It must not be conscious, emotional, suffering, autonomous, or morally agentic.

With AIM as the governing ontology, we can build systems that are powerful and helpful—without crossing the boundaries that separate intelligence from personhood.

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